using System.Collections;
using System.Collections.Generic;
using UnityEngine;
namespace xingzhimeng
{
  ///<summary>
  ///
  ///</summary>
public class GameUIManager : MonoBehaviour
{
        private void Start()
        {
            UIManager.Instance.InitializeUIs();
            UIManager.Instance.SetVisible(UIName.GamePause, true);
        }

    }

}

